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IPersistMemory::Save
HRESULT IPersistMemory::Save([in] void *pvMem, [in] BOOL fClearDirty, [in] ULONG cbSize);Instructs the object to save its persistent data to the memory pointed to by pvMem where cbSize indicates the amount of memory available at pvMem. The object must not write past the address (BYTE*)((BYTE *)pvMem+cbSize). The fClearDirty flag determines whether the object is to clear its dirty state after the save is complete.
- Returns:
S_OK The object successfully initialized itself. E_UNEXPECTED This member was called before the object was initialized with IPersistMemory::InitNew or IPersistMemory::Load. E_INVALIDARG The number of bytes indicated by cbSize is too small to allow the object to save itself completely. E_POINTER The pointer in pvMem is NULL.
- pvMem
- [in] The address of the memory in which the object should save up to cbSize bytes of its data.
- fClearDirty
- [in] A flag indicating whether the object should clear its dirty state on return from Save or leave that state as is.
- cbSize
- [in] The amount of memory available at pvMem to which the object can write its data.
Any object that implements IPersistMemory has some information to save persistently; therefore, E_NOTIMPL is not a valid return code.
The caller should ideally allocate as many bytes as the object returns from IPersistMemory::GetSizeMax.
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