OnChannelState EventOnChannelState Event*
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OnChannelState Event

Fires after a CreateChannel, JoinChannel, or LeaveChannel call or after an asynchronous event, such as being kicked out of the room or being disconnected.

Syntax

object_OnChannelState(Channel, NewChannelState)

Parameters

objectRequired. An object expression that evaluates to an MsChatPr control.
ChannelRequired. An object expression that evaluates to a Channel object.
NewChannelStateRequired. A short integer of enumChannelState type.

See Also

CreateChannel, JoinChannel, LeaveChannel


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