ISilenceSuppressor::GetPreplayBufferTime

[This is preliminary documentation and subject to change.]

In order to prevent clipping the filter plays a user defined length of time before and after the nonsilent data. This method retrieves the length of time that will be played prior to the nonsilent buffer(s).

HRESULT GetPreplayBufferTime(
  LPDWORD lpdwPreplayBufferTime
);
 

Parameters

lpdwPreplayBufferTime
[out] Length of silence (in tenths of a second) to play prior to a non-silent buffer.

Return Values

E_POINTER
The pointer was not valid.
NOERROR
Success.