Including Images in an Application
When you save an image, the Image Editor creates one of three files, depending on the image type, as follows:
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A .BMP (bitmap) file. This file can be specified in resource-definition files with the BITMAP Resource statement. You can open this file programmatically with the LoadImage or LoadBitmap function.
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A .CUR (cursor) file. This file can be specified in resource-definition files with the CURSOR Resource statement. It can contain more than one image. You can open this file programmatically with the LoadImage or LoadCursorFromFile function.
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A .ICO (icon) file. This file can be specified in resource-definition files with the ICON Resource statement. It can contain more than one image. You can open this file programmatically using the LoadImage or LoadIcon function.