[This is preliminary documentation and subject to change.]
The SYSTEM_AUDIT_OBJECT_ACE structure defines an access-control entry (ACE) for a SACL. The ACE can audit access to an object, or to a subobject of an object, such as a property set or property. The ACE contains a set of access rights, a GUID that identifies the type of object or subobject, and a SID that identifies the trustee for whom the system will audit access. The ACE also contains a GUID and a set of flags that control inheritance of the ACE by child objects.
typedef struct _SYSTEM_ALARM_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
} SYSTEM_ALARM_OBJECT_ACE, *PSYSTEM_ALARM_OBJECT_ACE;
Value | Meaning |
---|---|
ACE_OBJECT_TYPE_PRESENT | |
The ObjectType member contains a GUID. | |
ACE_INHERITED_OBJECT_TYPE_PRESENT | |
The InheritedObjectType member contains a GUID. |
If the ACE_OBJECT_TYPE_PRESENT bit is not set in the Flags member, the ObjectType member is ignored, and the ACE protects the object to which the ACL is assigned.
If the ACE_INHERITED_OBJECT_TYPE_PRESENT bit is not set in the Flags member, the InheritedObjectType member is ignored, and all types of child objects can inherit the ACE. Otherwise, only the specified object type can inherit the ACE. In either case, inheritance is also controlled by the inheritance flags in the ACE_HEADER, as well as by any protection against inheritance placed on the child objects.
If neither the ObjectType nor InheritedObjectType GUID is specified, the SYSTEM_AUDIT_OBJECT_ACE structure has the same semantics as the SYSTEM_AUDIT_ACE structure. In that case, use the SYSTEM_AUDIT_ACE structure because it is smaller and more efficient.
An ACL that contains an SYSTEM_AUDIT_OBJECT_ACE must specify the ACL_REVISION_DS revision number in its ACE_HEADER structure.
Windows NT: Requires version 5.0 or later.
Windows: Unsupported.
Windows CE: Unsupported.
Header: Declared in winnt.h.
Low-Level Access-Control Overview, Low-Level Access Control Structures, ACCESS_ALLOWED_OBJECT_ACE, ACCESS_DENIED_OBJECT_ACE, ACCESS_MASK, ACE_HEADER, ACL, AddAuditAccessObjectAce, GUID, SID, SYSTEM_AUDIT_ACE