CHAR_INFO

The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.

typedef struct _CHAR_INFO { // chi 
    union {                /* Unicode or ANSI character  */ 
        WCHAR UnicodeChar; 
        CHAR AsciiChar; 
    } Char; 
    WORD Attributes;       // text and background colors 
} CHAR_INFO, *PCHAR_INFO; 
 

Members

Char
Specifies either the Unicode (wide-character) or ANSI character of a screen buffer character cell, depending on whether the Unicode or ANSI version of the function is used.
Attributes
Specifies the foreground (text) and background colors in which a screen buffer character cell is drawn. This member can be zero, or it can be any combination of the following values:
BACKGROUND_BLUE FOREGROUND_BLUE
BACKGROUND_GREEN FOREGROUND_GREEN
BACKGROUND_RED FOREGROUND_RED
BACKGROUND_INTENSITY FOREGROUND_INTENSITY

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Unsupported.
  Header: Declared in wincon.h.

See Also

Consoles and Character-Mode Support Overview, Console Structures, ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput