GetModuleFileName

The GetModuleFileName function retrieves the full path and filename for the executable file containing the specified module.

Windows 95: The GetModuleFilename function will return long filenames when an application's version number is greater than or equal to 4.00 and the long filename is available. Otherwise, it returns only 8.3 format filenames.

DWORD GetModuleFileName(
  HMODULE hModule,    // handle to module to find filename for
  LPTSTR lpFilename,  // pointer to buffer to receive module path
  DWORD nSize         // size of buffer, in characters
);
 

Parameters

hModule
Handle to the module whose executable filename is being requested. If this parameter is NULL, GetModuleFileName returns the path for the file used to create the calling process.
lpFilename
Pointer to a buffer that is filled in with the path and filename of the given module.
nSize
Specifies the length, in characters, of the lpFilename buffer. If the length of the path and filename exceeds this limit, the string is truncated.

Return Values

If the function succeeds, the return value is the length, in characters, of the string copied to the buffer.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

If a module is loaded in two processes, its module filename in one process may differ in case from its module filename in the other process.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Unsupported.
  Header: Declared in winbase.h.
  Import Library: Use kernel32.lib.
  Unicode: Implemented as Unicode and ANSI versions on Windows NT.

See Also

Dynamic-Link Libraries Overview, Dynamic-Link Library Functions, GetModuleHandle, LoadLibrary