GlobalLock

The GlobalLock function locks a global memory object and returns a pointer to the first byte of the object's memory block.

This function is provided only for compatibility with 16-bit versions of Windows.

LPVOID GlobalLock(
  HGLOBAL hMem   // handle to the global memory object
);
 

Parameters

hMem
Handle to the global memory object. This handle is returned by either the GlobalAlloc or GlobalReAlloc function.

Return Values

If the function succeeds, the return value is a pointer to the first byte of the memory block.

If the function fails, the return value is NULL. To get extended error information, call GetLastError.

Remarks

The internal data structures for each memory object include a lock count that is initially zero. For movable memory objects, GlobalLock increments the count by one, and the GlobalUnlock function decrements the count by one. For each call that a process makes to GlobalLock for an object, it must eventually call GlobalUnlock. Locked memory will not be moved or discarded, unless the memory object is reallocated by using the GlobalReAlloc function. The memory block of a locked memory object remains locked until its lock count is decremented to zero, at which time it can be moved or discarded.

Memory objects allocated with the GMEM_FIXED flag always have a lock count of zero. For these objects, the value of the returned pointer is equal to the value of the specified handle.

If the specified memory block has been discarded or if the memory block has a zero-byte size, this function returns NULL.

Discarded objects always have a lock count of zero.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Unsupported.
  Header: Declared in winbase.h.
  Import Library: Use kernel32.lib.

See Also

Memory Management Overview, Memory Management Functions, GlobalAlloc, GlobalReAlloc, GlobalUnlock