The LocalFlags function returns information about the specified local memory object.
This function is provided only for compatibility with 16-bit versions of Windows.
UINT LocalFlags(
HLOCAL hMem // handle to local memory object
);
If the function succeeds, the return value is a 32-bit value that specifies the allocation flags and the lock count for the memory object.
If the function fails, the return value is the LMEM_INVALID_HANDLE flag, indicating that the local handle is not valid. To get extended error information, call GetLastError.
The low-order byte of the low-order word of the return value contains the lock count of the object. To retrieve the lock count from the return value, use the LMEM_LOCKCOUNT mask with the bitwise AND (&) operator. The lock count of memory objects allocated with the LMEM_FIXED flag is always zero.
The high-order byte of the low-order word of the return value indicates the allocation flags of the memory object. It can be zero or any combination of the following flags:
Value | Description |
---|---|
LMEM_DISCARDABLE | Ignored. This flag is provided only for compatibility with 16-bit Windows. In Win32, you must explicitly call the LocalDiscard function to discard a block. |
LMEM_DISCARDED | The object's memory block has been discarded. |
Windows NT: Requires version 3.1 or later.
Windows: Requires Windows 95 or later.
Windows CE: Unsupported.
Header: Declared in winbase.h.
Import Library: Use kernel32.lib.
Memory Management Overview, Memory Management Functions, GlobalFlags, LocalAlloc, LocalDiscard, LocalLock, LocalReAlloc, LocalUnlock