CURRENCYFMT

The CURRENCYFMT structure contains information that defines the format of a currency string. The GetCurrencyFormat function uses this information to customize a currency string for a specified locale.

typedef struct _currencyfmt { 
    UINT      NumDigits; 
    UINT      LeadingZero; 
    UINT      Grouping; 
    LPTSTR    lpDecimalSep; 
    LPTSTR    lpThousandSep; 
    UINT      NegativeOrder; 
    UINT      PositiveOrder; 
    LPTSTR    lpCurrencySymbol;
} CURRENCYFMT; 
 

Members

NumDigits
Specifies the number of fractional digits. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_IDIGITS.
LeadingZero
Specifies whether to use leading zeroes in decimal fields. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_ILZERO.
Grouping
Specifies the size of each group of digits to the left of the decimal. Values in the range 0 – 9 are valid.
lpDecimalSep
Points to a null-terminated decimal separator string.
lpThousandSep
Points to a null-terminated thousand separator string.
NegativeOrder
Specifies the negative currency mode. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_INEGCURR.
PositiveOrder
Specifies the positive currency mode. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_ICURRENCY.
lpCurrencySymbol
Points to a null-terminated currency symbol string.

Remarks

For more information about the LCTYPE constants, see LCTYPE Constants.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Requires version 1.0 or later.
  Header: Declared in winnls.h.
  Unicode: Defined as Unicode and ANSI structures.

See Also

National Language Support Overview, National Language Support Structures, GetCurrencyFormat