Pause Play and Sound on Receiving a Sleep Message in a Game

[This is preliminary documentation and subject to change.]

Recommendation   (Designed for Microsoft® Windows® Logo)

Games should pause game play and stop playing sound when they receive WM_POWERBROADCAST sleep messages.

See Also

For a description of pretesting you can do to ensure that your application provides proper ACPI/OnNow support, see Pretesting ACPI/OnNow support.

For more information about the OnNow initiative and for OnNow technical specifications, see http://www.microsoft.com/hwdev/onnow.htm.