The Windows Sockets getservbyname function retrieves service information corresponding to a service name and protocol.
struct servent FAR * getservbyname (
const char FAR * name,
const char FAR * proto
);
The getservbyname function returns a pointer to the SERVENT structure containing the name(s) and service number that match the string in the name parameter. All strings are null-terminated.
The pointer that is returned points to the SERVENT structure allocated by the Windows Sockets library. The application must never attempt to modify this structure or to free any of its components. Furthermore only one copy of this structure is allocated per thread, so the application should copy any information it needs before issuing any other Windows Sockets function calls.
If no error occurs, getservbyname returns a pointer to the SERVENT structure. Otherwise, it returns a NULL pointer and a specific error number can be retrieved by calling WSAGetLastError.
WSANOTINITIALISED | A successful WSAStartup must occur before using this function. |
WSAENETDOWN | The network subsystem has failed. |
WSAHOST_NOT_FOUND | Authoritative Answer Service not found. |
WSATRY_AGAIN | Non-Authoritative Service not found, or server failure. |
WSANO_RECOVERY | Nonrecoverable errors, the services database is not accessible. |
WSANO_DATA | Valid name, no data record of requested type. |
WSAEINPROGRESS | A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. |
WSAEINTR | A blocking Windows Socket 1.1 call was canceled through WSACancelBlockingCall. |
Windows NT: Yes
Windows: Yes
Windows CE: Unsupported.
Header: Declared in winsock2.h.
Import Library: Link with ws2_32.lib.
getservbyport, WSAAsyncGetServByName