The following example uses the SetCursorPos, GetCursorPos, CreateCursor, LoadCursor, and SetCursor functions to create a simple mousetrap. It also uses cursor and timer functions to monitor the cursor's position every 10 seconds. If the cursor position has not changed in the last 10 seconds and the application's main window is minimized, the application changes the cursor and moves it to the mousetrap icon.
An example for a similar mousetrap is included in Icons. It uses the LoadCursor and LoadIcon functions instead of the more device-dependent CreateCursor and CreateIcon functions.
HICON hIcon1; // icon handles
POINT ptOld; // previous cursor location
HCURSOR hCurs1; // cursor handle
// The following cursor bitmasks are defined in a code
// example that appears earlier in this topic.
// Yin cursor AND and XOR bitmasks
BYTE ANDmaskCursor[] = ...
BYTE XORmaskCursor[] = ...
// Yang icon AND bitmask
BYTE ANDmaskIcon[] = {0xFF, 0xFF, 0xFF, 0xFF, // line 1
0xFF, 0xFF, 0xC3, 0xFF, // line 2
0xFF, 0xFF, 0x00, 0xFF, // line 3
0xFF, 0xFE, 0x00, 0x7F, // line 4
0xFF, 0xFC, 0x00, 0x1F, // line 5
0xFF, 0xF8, 0x00, 0x0F, // line 6
0xFF, 0xF8, 0x00, 0x0F, // line 7
0xFF, 0xF0, 0x00, 0x07, // line 8
0xFF, 0xF0, 0x00, 0x03, // line 9
0xFF, 0xE0, 0x00, 0x03, // line 10
0xFF, 0xE0, 0x00, 0x01, // line 11
0xFF, 0xE0, 0x00, 0x01, // line 12
0xFF, 0xF0, 0x00, 0x01, // line 13
0xFF, 0xF0, 0x00, 0x00, // line 14
0xFF, 0xF8, 0x00, 0x00, // line 15
0xFF, 0xFC, 0x00, 0x00, // line 16
0xFF, 0xFF, 0x00, 0x00, // line 17
0xFF, 0xFF, 0x80, 0x00, // line 18
0xFF, 0xFF, 0xE0, 0x00, // line 19
0xFF, 0xFF, 0xE0, 0x01, // line 20
0xFF, 0xFF, 0xF0, 0x01, // line 21
0xFF, 0xFF, 0xF0, 0x01, // line 22
0xFF, 0xFF, 0xF0, 0x03, // line 23
0xFF, 0xFF, 0xE0, 0x03, // line 24
0xFF, 0xFF, 0xE0, 0x07, // line 25
0xFF, 0xFF, 0xC0, 0x0F, // line 26
0xFF, 0xFF, 0xC0, 0x0F, // line 27
0xFF, 0xFF, 0x80, 0x1F, // line 28
0xFF, 0xFF, 0x00, 0x7F, // line 29
0xFF, 0xFC, 0x00, 0xFF, // line 30
0xFF, 0xF8, 0x03, 0xFF, // line 31
0xFF, 0xFC, 0x3F, 0xFF}; // line 32
// Yang icon XOR bitmask
BYTE XORmaskIcon[] = {0x00, 0x00, 0x00, 0x00, // line 1
0x00, 0x00, 0x00, 0x00, // line 2
0x00, 0x00, 0x00, 0x00, // line 3
0x00, 0x00, 0x00, 0x00, // line 4
0x00, 0x00, 0x00, 0x00, // line 5
0x00, 0x00, 0x00, 0x00, // line 6
0x00, 0x00, 0x00, 0x00, // line 7
0x00, 0x00, 0x38, 0x00, // line 8
0x00, 0x00, 0x7C, 0x00, // line 9
0x00, 0x00, 0x7C, 0x00, // line 10
0x00, 0x00, 0x7C, 0x00, // line 11
0x00, 0x00, 0x38, 0x00, // line 12
0x00, 0x00, 0x00, 0x00, // line 13
0x00, 0x00, 0x00, 0x00, // line 14
0x00, 0x00, 0x00, 0x00, // line 15
0x00, 0x00, 0x00, 0x00, // line 16
0x00, 0x00, 0x00, 0x00, // line 17
0x00, 0x00, 0x00, 0x00, // line 18
0x00, 0x00, 0x00, 0x00, // line 19
0x00, 0x00, 0x00, 0x00, // line 20
0x00, 0x00, 0x00, 0x00, // line 21
0x00, 0x00, 0x00, 0x00, // line 22
0x00, 0x00, 0x00, 0x00, // line 23
0x00, 0x00, 0x00, 0x00, // line 24
0x00, 0x00, 0x00, 0x00, // line 25
0x00, 0x00, 0x00, 0x00, // line 26
0x00, 0x00, 0x00, 0x00, // line 27
0x00, 0x00, 0x00, 0x00, // line 28
0x00, 0x00, 0x00, 0x00, // line 29
0x00, 0x00, 0x00, 0x00, // line 30
0x00, 0x00, 0x00, 0x00, // line 31
0x00, 0x00, 0x00, 0x00}; // line 32
hIcon1 = CreateIcon(hinst, // handle to app instance
32, // icon width
32, // icon height
1, // number of XOR planes
1, // number of bits per pixel
ANDmaskIcon, // AND bitmask
XORmaskIcon); // XOR bitmask
hCurs1 = CreateCursor(hinst, // handle to app instance
19, // horizontal position of hot spot
2, // vertical position of hot spot
32, // cursor width
32, // cursor height
ANDmaskCursor, // AND bitmask
XORmaskCursor); // XOR bitmask
// Fill in the window class structure.
WNDCLASS wc;
wc.hIcon = hIcon1; // class icon
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // class cursor
//
// Register the window class and perform
// other application initialization.
//
// Set a timer for the mousetrap.
GetCursorPos(&ptOld);
SetTimer(hwnd, IDT_CURSOR, 10000, (TIMERPROC) NULL);
LONG APIENTRY MainWndProc(
HWND hwnd, // window handle
UINT message, // type of message
UINT wParam, // additional information
LONG lParam) // additional information
{
HDC hdc; // handle to device context
POINT pt; // current cursor location
RECT rc; // iconized window location
switch (message)
{
//
// Process other messages.
//
case WM_TIMER:
// If the window is minimized, compare the
// current cursor position with the one 10
// seconds before. If the cursor position has
// not changed, move the cursor to the icon.
if (IsIconic(hwnd))
{
GetCursorPos(&pt);
if ((pt.x == ptOld.x) && (pt.y == ptOld.y))
{
GetWindowRect(hwnd, &rc);
SetCursorPos(rc.left + 20, rc.top + 4);
// Note that the additional constants
// (20 and 4) are application-specific
// values to align the yin-shaped cursor
// and the yang-shaped icon.
}
else
{
ptOld.x = pt.x;
ptOld.y = pt.y;
}
}
return 0;
case WM_SETCURSOR:
// If the window is minimized, draw hCurs1.
// If the window is not minimized, draw the
// default cursor (class cursor).
if (IsIconic(hwnd))
{
SetCursor(hCurs1);
break;
}
case WM_DESTROY:
// Destroy timer.
KillTimer(hwnd, IDT_CURSOR);
PostQuitMessage(0);
break;
}
}