This overview describes the functions that enable applications to find a resource in a module; load a resource into memory; add, delete or replace a resource in an executable file; and generate a list of the resources contained in a module. For specific information about the organization of resource data within executable files, refer to the resource formats documentation.
For information about how to create standard resources, refer to the following table.
Resource | Topic |
---|---|
Accelerator table | Keyboard Accelerators |
Bitmap | Bitmaps |
Cursor | Cursors |
Dialog box | Dialog Boxes |
Enhanced metafile | Metafiles |
Font | Fonts and Text |
Icon | Icons |
Menu | Menus |
Message-table entry | Your message-compiler documentation |
String-table entry | String Manipulation |
Version information | File Installation Library |
For information about how to include resource data in a Win32-based executable file, refer to the documentation for your resource compiler.