PUNCTUATION

The PUNCTUATION structure contains information about the punctuation used in a rich edit control.

typedef struct _punctuation {
    UINT   iSize;          // size of table; see below
    LPSTR  szPunctuation;  // punctuation; see below
} PUNCTUATION; 
 

Members

iSize
Size in bytes of buffer pointed to by the szPunctuation member.
szPunctuation
Address of the buffer containing the punctuation characters.

Remarks

This structure is used only in Asian-language versions of the operating system.

QuickInfo

  Windows NT: Requires version 3.51 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Unsupported.
  Header: Declared in richedit.h.

See Also

Rich Edit Controls Overview, Rich Edit Structures