[MSDN Library April 2000] Accessing Surface Memory Directly (90%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Essentials > Surfaces
[MSDN Library April 2000] Accessing Direct3D (37.355681402996%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[MSDN Library April 2000] Accessing an IStartPages Interface Object (29.9004856931686%)
MSDN Library - April 2000 > Platform SDK > Web Services > Site Server SDK > Search > Programmer's Reference > Interfaces > IStartPages
[MSDN Library April 2000] Accessing the Gallery (29.6021303258145%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual C++ Documentation > Using Visual C++ > Visual C++ Programmer's Guide > Adding Program Functionality > Details > Reusing Code Topics
[MSDN Library April 2000] Accessing Databases Directly (28.6904761904762%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual InterDev Documentation > Using Visual InterDev > Integrating Databases > Database Tasks
[MSDN Library September 1992] Accessing MASM Structure Fields in a Multimodule Program (22.1428571428571%)
Knowledge Base and Bug Lists > MASM KBase
[MSDN Library September 1992] Accessing C or C++ Data (21.6795366795367%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 6 Using the Inline Assembler > 6.4 Using C or C++ in __asm Blocks
[MSDN Library September 1992] Accessing Parameters (20.6913674560733%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 11 Programming with Mixed Languages > 11.8 C Calls to Assembly Language
[MSDN Library September 1992] Accessing Environment Variables Inside MAKE or NMAKE Makefile (19.9116457313179%)
Knowledge Base and Bug Lists > C/C++ KBase
[MSDN Library September 1992] Accessing Viewer (19.417854098161%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 3 Programmer's Reference > Chapter 15 Application Access to Multimedia Viewer