[MSDN Library April 2000] Step 2: Set the Palette (78.0270655270655%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library April 2000] Step 1: Create the Palette (75.2492877492877%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library April 2000] Step 4: Flip the Surfaces (68.7678062678063%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library April 2000] Step 3: Load a Bitmap on the Back Buffer (66.1057692307692%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[MSDN Library April 2000] Step 2: Rotate the Palettes (58.4014616623312%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 5: Dynamically Modifying Palettes
[MSDN Library September 1992] Step Over (17.1549029406865%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands