[MSDN Library April 2000] Step 3: Blit the Off-Screen Surfaces to the Back Buffer (80.0358539765319%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 3: Blitting from an Off-Screen Surface
[MSDN Library April 2000] Step 1: Create the Off-Screen Surfaces (70.2900912646675%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 3: Blitting from an Off-Screen Surface
[MSDN Library April 2000] Step 2: Load the Bitmaps to the Off-Screen Surfaces (66.0528031290743%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 3: Blitting from an Off-Screen Surface
[MSDN Library April 2000] Step 6: Hide the Overlay Surface (54.2424893894422%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 6: Using Overlay Surfaces
[MSDN Library April 2000] Step 4: Display the Overlay Surface (54.2424893894422%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectDraw > DirectDraw Tutorials > DirectDraw C/C++ Tutorials > Tutorial 6: Using Overlay Surfaces
[MSDN Library September 1992] Step Over (15.4285858492022%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands