[MSDN Library April 2000] Step 4: Prepare for Buffered Input from the Mouse (81.0690943043884%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[MSDN Library April 2000] Step 6: Retrieve Buffered Data from the Mouse (74.6965452847806%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[MSDN Library April 2000] Step 4: Retrieve Buffered Data from the Mouse (71.1834733893557%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
[MSDN Library April 2000] Step 5: Manage Access to the Mouse (69.3043884220355%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[MSDN Library April 2000] Step 1: Create the DirectInput Mouse Device (68.8141923436041%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[MSDN Library September 1992] Step Over (16.728645481181%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands