[MSDN Library April 2000] Step 6: Retrieve Data from the Joystick (80.7104142469996%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 4: Retrieve Immediate Data from the Joystick (72.9241696678671%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput Visual Basic Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 5: Gain Access to the Joystick (71.564072783585%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 1: Enumerate the Joysticks (70.954316686024%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 6: Retrieve Data from the Keyboard (69.7754548974061%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[MSDN Library September 1992] Step Over (17.0100100595326%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands