[MSDN Library April 2000] Step 6: Change an Effect (79.6550671550671%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library April 2000] Step 4: Create an Effect (74.8473748473748%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library April 2000] Step 5: Play an Effect (74.8473748473748%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library April 2000] Step 3: Create an Effect (70.8441068735186%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput Visual Basic Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library April 2000] Step 4: Modify an Effect (70.8441068735186%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput Visual Basic Tutorials > Tutorial 4: Using Force Feedback
[MSDN Library September 1992] Step Over (18.9796981458366%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands