[MSDN Library April 2000] Step 3: Set the Joystick Data Format (80.0396825396825%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 4: Set the Joystick Behavior (74.4146825396825%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library April 2000] Step 2: Set the Mouse Data Format (69.8313492063492%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[MSDN Library April 2000] Step 3: Set the Keyboard Data Format (68.9980158730159%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[MSDN Library April 2000] Step 1: Enumerate the Joysticks (68.7896825396825%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Tutorials > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[MSDN Library September 1992] Step Over (17.1167173766058%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 2 Graphical Development Environment Reference > File Menu Commands