[MSDN Library April 2000] Using the Capture Buffer (46.6564841968068%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectSound > DirectSound Essentials > DirectSoundCapture
[MSDN Library April 2000] Using Wave Files (44.2530140110785%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectSound > DirectSound Essentials
[MSDN Library April 2000] Using DirectPlay Providers (42.5598147372341%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectPlay > DirectPlay Essentials
[MSDN Library April 2000] Using Streaming Buffers (42.1806777451939%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectSound > DirectSound Essentials > DirectSound Buffers
[MSDN Library April 2000] Using Downloadable Sounds (40.8439231019876%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectMusic > DirectMusic Essentials
[MSDN Library September 1992] Using the Test Applications (28.6478569922593%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library September 1992] Using the MMTIME Structure (25.1920122887865%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 5 Low-Level Audio Services > Using Low-Level Audio Services
[MSDN Library September 1992] Using the Keyboard Debug Option (25.0577919339779%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 17 Building the Help File > Testing the Built Help File
[MSDN Library September 1992] Using the Handle Functions (24.6815550041356%)
Books and Magazine Articles > Advanced MS-DOS Programming > PART 1 PROGRAMMING FOR MS-DOS > Chapter 8 File Management > Using the Handle Functions
[MSDN Library September 1992] Using the Static Overlay Manager (24.5277979922376%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 3 Compiling and Linking > Chapter 15 Creating Overlaid DOS Programs > 15.4 Dynamic and Static Overlays