[MSDN Library April 2000] Device Creation (91.6889483065954%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Troubleshooting
[MSDN Library April 2000] Device States (58.2514483065954%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[MSDN Library April 2000] Device Interfaces (55.0161541889483%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[MSDN Library April 2000] Device Types and Vertex Processing Requirements (48.0719270299996%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[MSDN Library April 2000] Device Properties (38.8392438315039%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectInput > DirectInput Essentials > DirectInput Devices
[MSDN Library September 1992] Device Unavailable (27.2331154684096%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device Is Not Open or Is Not Known (23.202614379085%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Device-Independent Graphics (18.8111888111888%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > Microsoft Windows and DOS: a Comparison
[MSDN Library September 1992] Device Independent Bitmap (DIB) File Format (18.6119056502093%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 8 Multimedia File Formats > Device Independent Bitmap (DIB) File Format
[MSDN Library September 1992] Device Context Attributes for Text (16.0572337042925%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 4 THE GRAPHICS DEVICE INTERFACE > Chapter 14 Text and Fonts > SIMPLE TEXT OUTPUT