[MSDN Library April 2000] Using Wave Files (48.0173319327731%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectSound > DirectSound Essentials
[MSDN Library April 2000] Using DirectAnimation from C++ (47.3039215686274%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectX Media SDK > DirectAnimation > COM/C++ Reference
[MSDN Library April 2000] Using DirectPlay Providers (45.4131652661064%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectPlay > DirectPlay Essentials
[MSDN Library April 2000] Using Ports (44.8720397249809%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectMusic > DirectMusic Essentials
[MSDN Library April 2000] Using Devices (44.6611253196931%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[MSDN Library September 1992] Using Timer Services (24.2733672416335%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Timer Services
[MSDN Library September 1992] Using /ML with /D (23.9495798319328%)
Knowledge Base and Bug Lists > MASM KBase
[MSDN Library September 1992] Using TrueType(R) (23.4204793028322%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Using Jump Macros (23.4122495151907%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 8 Creating Links and Hot Spots > Linking Topics Using Jumps
[MSDN Library September 1992] Using Macros (22.7573529411765%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 4 Utilities > Chapter 18 Managing Projects with NMAKE > 18.7 Macros