[MSDN Library April 2000] Using the Filter Graph Manager (54.8268398268398%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectX Media SDK > DirectAnimation > Glossary > DirectShow > Application Developer's Guide > Controlling Filter Graphs Using C
[MSDN Library April 2000] Using an Object-Oriented Model (42.5985221674877%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectX Media SDK > DirectAnimation > Glossary > DirectShow > Filter Developer's Guide > DirectShow and COM
[MSDN Library April 2000] Using Behaviors in Java Applications (39.7605363984674%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectX Media SDK > DirectAnimation > Programmer's Guide > Using Behaviors
[MSDN Library April 2000] Using Sound (39.7208538587849%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectX Media SDK > DirectAnimation > Programmer's Guide > Using Media Behaviors
[MSDN Library April 2000] Using Motifs (39.019816390506%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > DirectMusic > DirectMusic Essentials > Music Composition > Using Compositional Elements
[MSDN Library September 1992] Using QuickCase:W (32.2300738477209%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools
[MSDN Library September 1992] Using QuickHelp (31.343669250646%)
Product Documentation > Macro Assembler 6.0 > Installation Guide > Chapter 4 Using the Online Reference System > Using QuickHelp
[MSDN Library September 1992] Using the Editor (31.0481266149871%)
Product Documentation > Macro Assembler 6.0 > Installation Guide > Chapter 3 Using the Programmer's WorkBench > Using the Editor
[MSDN Library September 1992] Using Resource Tools (30.465367965368%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools
[MSDN Library September 1992] Using Segments (30.2955665024631%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 26 Memory Management > Using Segments