[MSDN Library April 2000] Using MAPI Function Calls on Tables (100%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Guide > Application Performance
[MSDN Library April 2000] Using MAPI Call Traces (88.5714285714286%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Guide > Application Performance
[MSDN Library April 2000] Using More Efficient Function Calls (86.4285714285714%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Guide > Application Performance
[MSDN Library April 2000] Using the MAPI Idle Engine (83.5714285714286%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Guide > Application Performance
[MSDN Library April 2000] Using the Performance Monitor (82.8571428571429%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Microsoft Exchange Server > Microsoft Exchange Server Programmer's Reference > Guide > Application Performance
[MSDN Library September 1992] Using Custom I/O Procedures (28.8574016563147%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 2 Function Overview > File I/O Services
[MSDN Library September 1992] Using Existing Projects (27.8050595238095%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 1 The Programmer's WorkBench > Chapter 3 Managing Multimodule Programs > 3.1 Multimodule Program Example
[MSDN Library September 1992] Using Cast Members Efficiently (26.8404377880184%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Improving Animation Performance
[MSDN Library September 1992] Using a Non-PWB Makefile (24.8214285714286%)
Product Documentation > C/C++ 7.0 > Environment and Tools > PART 1 The Programmer's WorkBench > Chapter 3 Managing Multimodule Programs > 3.2 The Program Build Process
[MSDN Library September 1992] Using Joystick Messages (24.5519709600087%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services