[MSDN Library April 2000] Using AccessibleObjectFromPoint (39.5361125550466%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Accessibility > Microsoft Active Accessibility > Active Accessibility C/C++ Developer's Guide > Developer's Guide for Active Accessibility Clients > Getting an Accessible Object Interface Pointer
[MSDN Library April 2000] Using AccessibleObjectFromEvent (38.7296609421434%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Accessibility > Microsoft Active Accessibility > Active Accessibility C/C++ Developer's Guide > Developer's Guide for Active Accessibility Clients > Getting an Accessible Object Interface Pointer
[MSDN Library April 2000] Using the Monitoring Interfaces (37.4105441075988%)
MSDN Library - April 2000 > Platform SDK > Component Services > COM+ (Component Services) > Tool Developer's Guide > Tools Developer Concepts > The Compensating Resource Manager
[MSDN Library April 2000] Using XA Compliant Transaction Manager Applications (37.1506874767744%)
MSDN Library - April 2000 > Platform SDK > Component Services > COM+ (Component Services) > Tool Developer's Guide > Tools Developer Concepts > Microsoft Distributed Transaction Coordinator
[MSDN Library April 2000] Using a CRM (36.8729096989967%)
MSDN Library - April 2000 > Platform SDK > Component Services > COM+ (Component Services) > Tool Developer's Guide > Tools Developer Concepts > The Compensating Resource Manager
[MSDN Library September 1992] Using Viewer Commands (35.5376718691936%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 10 Configuring the Multimedia Viewer
[MSDN Library September 1992] Using an Audio-Dialog Command (31.5601814477377%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 9 Advanced Audio Techniques
[MSDN Library September 1992] Using the Test Applications (31.384070722306%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library September 1992] Using Palettes and Bitmaps (30.7924563359346%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Building Movies for Movie Player
[MSDN Library September 1992] Using Destructors (28.0576458565589%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 11 Special Member Functions > 11.2 Destructors