[MSDN Library April 2000] Using OpenGL on Windows NT/2000 and Windows 95/98 (87.4278013092029%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Win32 Extensions to OpenGL > OpenGL on Windows NT, Windows 2000, and Windows 95/98
[MSDN Library April 2000] Using Display Lists (39.4874028410614%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Overview > Introduction to OpenGL
[MSDN Library April 2000] Using Evaluators (37.6581345483785%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Overview > Introduction to OpenGL
[MSDN Library April 2000] Using the Auxiliary Library (35.6604279291808%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Win32 Extensions to OpenGL > OpenGL on Windows NT, Windows 2000, and Windows 95/98 > Using OpenGL on Windows NT/2000 and Windows 95/98
[MSDN Library April 2000] Using NURBS Curves and Surfaces (34.7812248726883%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Overview > Introduction to OpenGL > OpenGL Utility Library
[MSDN Library September 1992] Using the Standard Menus (25.0874611545343%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 13 Customizing the Help File > Defining Menus and Buttons
[MSDN Library September 1992] Using MoveWindow() to Move an Iconic MDI Child and Its Title (24.8412698412698%)
Knowledge Base and Bug Lists > Windows SDK KBase
[MSDN Library September 1992] Using Your Own Stage Window (24.075126841494%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 6 The Multimedia Movie Player > Controlling the Stage Window
[MSDN Library September 1992] Using Variable Argument Lists in DLL Functions (22.9813664596273%)
Knowledge Base and Bug Lists > Windows SDK KBase
[MSDN Library September 1992] Using Debugging Information Windows (22.8907845728704%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 5 Debugging Programs