[MSDN Library April 2000] Win32 Pixel Format Code Sample (94.4444444444444%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98 > Porting Device Contexts and Pixel Formats
[MSDN Library April 2000] Win32 Rendering Context Code Sample (69.9148277197058%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98 > Porting Rendering Contexts
[MSDN Library April 2000] Win32 Functions (32.3596593108788%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Win32 Extensions to OpenGL > OpenGL on Windows NT, Windows 2000, and Windows 95/98 > Reference for Win 32 Extensions to OpenGL
[MSDN Library April 2000] Win32 API Calls for Manipulating Unicode Data (24.5238095238095%)
MSDN Library - April 2000 > Books > Developing International Software for Windows 95 and Windows NT > Chapter 3 Encoding Character Sets > Compatibility Issues in Mixed Environments
[MSDN Library April 2000] Win32 API Changes (24.0208622132304%)
MSDN Library - April 2000 > Platform SDK > Design Strategies and Standards > Win64 Programming Preview > Getting Ready for 64-bit Windows
[MSDN Library September 1992] Win32 API Design (20.4382017034456%)
Product Documentation > Win32 SDK for Windows NT > Programmer's Reference: Overviews (prelim. ) > Introduction to the Win32 API