[MSDN Library April 2000] Porting Rendering Contexts (94.4444444444444%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
[MSDN Library April 2000] Porting Other GLX Code (81.9444444444444%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
[MSDN Library April 2000] Porting GLX Pixmap Code (80.0213675213675%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
[MSDN Library April 2000] Porting Device Contexts and Pixel Formats (79.2005420054201%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
[MSDN Library April 2000] Porting Applications from IRIS GL (78.5353535353535%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > OpenGL > Porting to OpenGL > Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
[MSDN Library September 1992] Porting 16-Bit Windows[TM] Applications to Win32[TM] (16.7582417582418%)
Technical Articles > Windows Articles
[MSDN Library September 1992] Porting MS-DOS Applications to OS/2 (16.2775842044135%)
Books and Magazine Articles > Advanced MS-DOS Programming > PART 1 PROGRAMMING FOR MS-DOS > Chapter 16 Compatibility and Portability > OS/2 Compatibility