[MSDN Library April 2000] The Client-Server Model (100%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Remote Procedure Call (RPC) > Overviews > Microsoft RPC Model
[MSDN Library April 2000] The Compute-Server Model (94.7916666666667%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Remote Procedure Call (RPC) > Overviews > Microsoft RPC Model
[MSDN Library April 2000] The Programming Model (85.8695652173913%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Remote Procedure Call (RPC) > Overviews > Microsoft RPC Model
[MSDN Library April 2000] The Client Application (63.5011441647597%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Remote Procedure Call (RPC) > Overviews > Tutorial
[MSDN Library April 2000] The Pipe State (60.2402745995423%)
MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Remote Procedure Call (RPC) > Overviews > Pipes
[MSDN Library September 1992] The Ambient Memory Model (27.7093570843571%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 5 Managing Memory in C++ > 5.1 Memory Models for Classes
[MSDN Library September 1992] The Tiny Memory Model (27.3313479198546%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 4 Managing Memory in C > 4.2 Selecting a Standard Memory Model
[MSDN Library September 1992] The Huge Memory Model (26.2443913981155%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 4 Managing Memory in C > 4.2 Selecting a Standard Memory Model
[MSDN Library September 1992] The Windows Programming Model (26.2432950191571%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 13 An Overview of the Windows Environment > The Windows Programming Model
[MSDN Library September 1992] The Data Transfer Model (25.6272859775046%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 2 Audio Device Drivers > Writing an Audio Device Driver