[MSDN Library April 2000] Reading, Writing, and Locking Files (92.8571428571429%)
MSDN Library - April 2000 > Platform SDK > Base Services > Files and I/O > File I/O > Using File I/O
[MSDN Library April 2000] Reading and Writing Blocks of Characters and Attributes (47.436974789916%)
MSDN Library - April 2000 > Platform SDK > Base Services > Files and I/O > Consoles and Character-Mode Support > Using the Console
[MSDN Library April 2000] Reading from and Writing to a File (46.8131868131868%)
MSDN Library - April 2000 > Platform SDK > Base Services > Files and I/O > File I/O > About File I/O > File Operations
[MSDN Library April 2000] Reading Input Buffer Events (45.2941176470588%)
MSDN Library - April 2000 > Platform SDK > Base Services > Files and I/O > Consoles and Character-Mode Support > Using the Console
[MSDN Library April 2000] Reading Bytes from Compressed Files (42.4786324786325%)
MSDN Library - April 2000 > Platform SDK > Base Services > Files and I/O > Data Decompression Library > Using the Data Decompression Library
[MSDN Library September 1992] Reading and Writing a File (30.1428571428571%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 10 Multimedia File I/O Services > Performing Basic File I/O
[MSDN Library September 1992] Reading and Writing the File I/O Buffer (26.3598901098901%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 10 Multimedia File I/O Services > Directly Accessing a File I/O Buffer
[MSDN Library September 1992] Reading From and Writing To Files (23.5864135864136%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 22 File Input and Output
[MSDN Library September 1992] Reading a Text File in Binary Mode (20.7212885154062%)
Product Documentation > QuickC for Windows > C for Windows > PART 1 Learning C > Chapter 11 Input and Output > Standard Disk I/O
[MSDN Library September 1992] Reading and Writing Structures (19.7962454212454%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 12 Writing Portable C Programs > 12.1 Assumptions About Hardware