[MSDN Library April 2000] Using Windows Sockets for IPC (99.0740740740741%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Interprocess Communications > Choosing an IPC Mechanism
[MSDN Library April 2000] Using Pipes for IPC (88.7292464878672%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Interprocess Communications > Choosing an IPC Mechanism
[MSDN Library April 2000] Using a Mailslot for IPC (88.7292464878672%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Interprocess Communications > Choosing an IPC Mechanism
[MSDN Library April 2000] Using a File Mapping for IPC (87.0051085568327%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Interprocess Communications > Choosing an IPC Mechanism
[MSDN Library April 2000] Using the Clipboard for IPC (87.0051085568327%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Interprocess Communications > Choosing an IPC Mechanism
[MSDN Library September 1992] Using the Test Applications (28.3134518175086%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 5 Test Applications > Using the Test Applications
[MSDN Library September 1992] Using Cast Members Efficiently (27.9916827497473%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Improving Animation Performance
[MSDN Library September 1992] Using MCI Within Movies (27.8255722566067%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Custom Script-Channel Commands (27.7058404558405%)
Product Documentation > Multimedia Development Kit > Authoring Guide > Chapter 5 Animation > Using MCI Within Movies
[MSDN Library September 1992] Using Resource Tools (27.4351395730706%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 8 Using Windows Development Tools > Using Resource Tools