[MSDN Library April 2000] Handle Window Movement (20.2633920025224%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Tutorials > Direct3D Immediate Mode C/C++ Tutorials > Tutorial 1: Rendering a Single Triangle
[MSDN Library April 2000] Handle Window Resizing (20.2633920025224%)
MSDN Library - April 2000 > Platform SDK > Graphics and Multimedia Services > DirectX > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Tutorials > Direct3D Immediate Mode C/C++ Tutorials > Tutorial 1: Rendering a Single Triangle
[MSDN Library April 2000] Handle and Object Functions (20.2605767823159%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Handles and Objects > Handle and Object Reference
[MSDN Library April 2000] Handle access-denied errors and degrade gracefully (19.8982579417362%)
MSDN Library - April 2000 > Platform SDK > Design Strategies and Standards > Platform Development Best Practices - Preview > Lowering your Application's Total Cost of Ownership > Desktop Management Guidelines > Expect a Secure Desktop
[MSDN Library April 2000] Handle Limitations (18.9676474893866%)
MSDN Library - April 2000 > Platform SDK > Base Services > Interprocess Communications > Handles and Objects > About Handles and Objects
[MSDN Library September 1992] Handle the Exception Locally (18.5253152644457%)
Product Documentation > C/C++ 7.0 > Class Libraries User's Guide > PART 2 The Microsoft Foundation Class Library Cookbook > Chapter 12 Exceptions > 12.4 Freeing Objects in Exceptions
[MSDN Library September 1992] Handle File-Access Skeleton (17.4467641858946%)
Books and Magazine Articles > Advanced MS-DOS Programming > PART 1 PROGRAMMING FOR MS-DOS > Chapter 8 File Management > Using the Handle Functions