[MSDN Library April 2000] Sending a Message (100%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Windows User Interface > Windowing > Messages and Message Queues > Using Messages and Message Queues
[MSDN Library April 2000] Sending Private Messages (42.6578282828283%)
MSDN Library - April 2000 > Platform SDK > Component Services > Message Queuing (MSMQ) > Using MSMQ > Using the MSMQ Functions > Sending Messages to a Queue
[MSDN Library April 2000] Sending a Typical Message (41.9494949494949%)
MSDN Library - April 2000 > Platform SDK > Component Services > Message Queuing (MSMQ) > Using MSMQ > Using the MSMQ Functions > Sending Messages to a Queue
[MSDN Library April 2000] Sending Messages (41.4343778793907%)
MSDN Library - April 2000 > Windows CE Documentation > Application Development > User Interface Services > Working with Windows and Messages
[MSDN Library April 2000] Sending a Message (41.2650484677924%)
MSDN Library - April 2000 > Partial Books > Professional DCOM Application Development > Chapter 6: Messaging and Loosely-Coupled Systems
[MSDN Library September 1992] Sending Command Messages (35.5871212121212%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 2 The Media Control Interface (MCI) > Using the Command-Message Interface
[MSDN Library September 1992] Sending Control Messages (31.4309764309764%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Using a Control
[MSDN Library September 1992] Sending MIDI Messages (29.7835497835498%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 5 Low-Level Audio Services > Playing MIDI Audio
[MSDN Library September 1992] Sending MIDI Messages (28.3008658008658%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 2 Function Overview > Low-Level MIDI Audio Services
[MSDN Library September 1992] Sending Messages (26.4658520412996%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 2 READING INPUT > Chapter 3 The Keyboard > ENHANCING SYSMETS: ADDING A KEYBOARD INTERFACE