[MSDN Library April 2000] Setting Fonts for Menu-Item Text Strings (100%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Windows User Interface > Resources > Menus > Using Menus > Creating Owner-Drawn Menu Items
[MSDN Library April 2000] Setting the Owner-Drawn Flag (83.125%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Windows User Interface > Resources > Menus > Using Menus > Creating Owner-Drawn Menu Items
[MSDN Library April 2000] Setting the Bitmap Type Flag (65.2016129032258%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Windows User Interface > Resources > Menus > Using Menus > Using Menu-Item Bitmaps
[MSDN Library April 2000] Setting the Check-mark Attribute (64.2137096774194%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Windows User Interface > Resources > Menus > Using Menus > Using Custom Check Mark Bitmaps
[MSDN Library April 2000] Setting Menu Item Attributes (42.0511921458626%)
MSDN Library - April 2000 > Windows CE Documentation > Application Development > User Interface Services > Using Resources > Creating Menus
[MSDN Library September 1992] Setting the Parent Window (25.2755376344086%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 20 Controls > Creating a Control
[MSDN Library September 1992] Setting Up OS/2 LAN Manager to Use Replicator in 2.00 (24.4688867634698%)
Knowledge Base and Bug Lists > LAN Manager KBase
[MSDN Library September 1992] Setting the Stage Window (24.2029703854535%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Managing the Stage Window
[MSDN Library September 1992] Setting Multiple Module Breakpoints in SYMDEB (23.9648404164533%)
Knowledge Base and Bug Lists > Windows SDK KBase
[MSDN Library September 1992] Setting Font Type and Size (23.4271159874608%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 7 Customizing the Development Environment