[MSDN Library September 1992] Sample Code (35.609649122807%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 3 Programmer's Reference > Chapter 14 Writing DLLs for the Multimedia Viewer > Calling Viewer Internal Functions
[MSDN Library April 2000] Sample Code (35.5625231110563%)
MSDN Library - April 2000 > Windows Resource Kits > Windows NT 3.51 Resource Kit > Windows NT Resource Kit Volume 4: How to Optimize Windows NT > Adding Application Performance Counters
[MSDN Library September 1992] Sample Code (35.332615074271%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 20 Writing DLLs for Windows Help > Calling Windows Help Internal Functions
[MSDN Library April 2000] Sample Code (32.6597744360902%)
MSDN Library - April 2000 > Books > Inside OLE > Chapter 1 An Overview of OLE > Conventions
[MSDN Library April 2000] Sample code (32.3400546821599%)
MSDN Library - April 2000 > DDK Documentation > Windows 95 DDK > Windows 95 Documentation > Programmer's Guide > Plug and Play Environment > Windows 95 Dynamic Registry Keys
[MSDN Library April 2000] Sample Cube (32.1444481108728%)
MSDN Library - April 2000 > Platform SDK > Data Access Services > Microsoft Data Access Components (MDAC) SDK > Microsoft OLE DB > OLE DB Programmer's Reference > Part 3 OLE DB for Online Analytical Processing (OLAP) > Chapter 26: Mapping MDX to SQL Statements
[MSDN Library April 2000] Sample Form (31.4712918660287%)
MSDN Library - April 2000 > Platform SDK > Messaging and Collaboration Services > Messaging API (MAPI) > About MAPI Samples
[MSDN Library September 1992] Sample Sources (27.4172770287788%)
Product Documentation > Windows 3.1 DDK > Installation and Update Guide > Introduction > Contents of the Device Driver Kit
[MSDN Library September 1992] Sample Source Code (25.2622979016168%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 4 Joystick Device Drivers > Sample Source Code
[MSDN Library September 1992] Sample Program (24.2011278195489%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 2 Special Environments > Chapter 9 Communicating with Graphics > 9.5 Using Graphic Fonts