[MSDN Library April 2000] Determining Whether You Can Open a Database Exclusively (100%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > Using DAO > Using Private DBEngine Objects
[MSDN Library April 2000] Determining Whether the Current Database Is Open Exclusively (92.5%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > Using DAO > Using Private DBEngine Objects
[MSDN Library April 2000] Determining the Boundaries of Collections (40.0757575757576%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > DAO Basics > DAO Objects and Collections
[MSDN Library April 2000] Determining Whether a Counter Is Located on a Machine (29.9097330294308%)
MSDN Library - April 2000 > Platform SDK > Base Services > Performance Monitoring > Performance Monitoring > Using Performance Monitoring > Using the PDH Interface > Working with Counters, Performance Objects, and Machines
[MSDN Library April 2000] Determining if a script requires glyph shaping (28.3234786893323%)
MSDN Library - April 2000 > Platform SDK > Base Services > International Features > Uniscribe > Using Uniscribe
[MSDN Library September 1992] Determining Whether TAB or Mouse Gave a VB Control the Focus (25.8730158730159%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Determining Number of Lines in VB Text Box; SendMessage API (24.4229217110573%)
Knowledge Base and Bug Lists > Visual Basic KBase
[MSDN Library September 1992] Determining Whether Resident Programs Are Loaded (23.8528138528139%)
Knowledge Base and Bug Lists > MS-DOS KBase
[MSDN Library September 1992] Determining the Number of File Handles Free to an Application (21.2099921935988%)
Knowledge Base and Bug Lists > MS-DOS KBase
[MSDN Library September 1992] Determining Joystick Capabilities (18.7345859104524%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Joystick Services