[MSDN Library April 2000] Using a Java COM Class (44.3875568875569%)
MSDN Library - April 2000 > Partial Books > Active Visual J++ > Chapter 7: Creating COM Objects in Java > A COM Candidate
[MSDN Library April 2000] Using the Sample Files (39.129768866611%)
MSDN Library - April 2000 > Office Developer Documentation > Office 2000 Documentation > Microsoft Office 2000/Visual Basic Programmer's Guide > Part 2: Developing Office Solutions > Chapter 9 - Custom Classes and Objects > Why Build Your Own Objects?
[MSDN Library April 2000] Using Port Numbers and Protocols (35.5930779569892%)
MSDN Library - April 2000 > Partial Books > Expert Guide to Visual Basic 6 > Chapter 11: Transferring Files over the Internet > Reviewing Internet Requirements
[MSDN Library April 2000] Using the MAPI Controls (35.5827043327043%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Component Tools Guide (Pro, Enterprise only) > Using the ActiveX Controls
[MSDN Library April 2000] Using the ListView Control (35.5827043327043%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Component Tools Guide (Pro, Enterprise only) > Using the ActiveX Controls
[MSDN Library September 1992] Using a Workspace (34.1585394171601%)
Product Documentation > QuickC for Windows > Development Environment Guide > PART 1 Using the Windows Quick Development Environment > Chapter 3 Using Projects > Using a Workspace
[MSDN Library September 1992] Using the Class (32.3313554812606%)
Product Documentation > C/C++ 7.0 > C++ Tutorial > PART 2 Classes > Chapter 4 Introduction to Classes > Creating a New Data Type in C++
[MSDN Library September 1992] Using Banding to Print Images (31.6046341908411%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 24 Printing > Canceling a Print Operation
[MSDN Library September 1992] Using Operators (31.3034463034463%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 6 Using the Inline Assembler > 6.4 Using C or C++ in __asm Blocks
[MSDN Library September 1992] Using a Bitmap in a Pattern Brush (31.2360053739364%)
Product Documentation > QuickC for Windows > C for Windows > PART 2 Using C > Chapter 23 Bitmaps > Displaying Bitmaps