[MSDN Library April 2000] Handling Floating-Point Exceptions in FORTRAN (34.0079365079365%)
MSDN Library - April 2000 > Knowledge Base > BackOffice > Transaction Server
[MSDN Library April 2000] Handling Events in WFC (30.8333333333333%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > WFC Programming Concepts
[MSDN Library April 2000] Handling Compilation Errors (25.536858974359%)
MSDN Library - April 2000 > Windows CE Documentation > Visual Development Environment > Windows CE Toolkit for Visual Basic 6.0 > Programmer's Guide > Handling Errors
[MSDN Library April 2000] Handling KeyButton Events (25.1361832611833%)
MSDN Library - April 2000 > Partial Books > Expert Guide to Visual Basic 6 > Chapter 13: Adding Scripting Support to Your Application > Designing a Calculator
[MSDN Library April 2000] Handling Events (24.9652777777778%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual J++ Documentation > Using Visual J++ > Programmer's Guide > Programming Dynamic HTML in Java
[MSDN Library September 1992] Handling Running Status Output (24.87376133249%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 2 Audio Device Drivers > Writing a MIDI Output Driver
[MSDN Library September 1992] Handling Running Status Input (24.1793168880455%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 2 Audio Device Drivers > Writing a MIDI Input Driver
[MSDN Library September 1992] Handling Movie Files (22.9328165374677%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > Handling Movie Files
[MSDN Library September 1992] Handling Related Types in C (22.6282051282051%)
Product Documentation > C/C++ 7.0 > C++ Tutorial > PART 2 Classes > Chapter 7 Inheritance and Polymorphism
[MSDN Library September 1992] Handling Errors (22.5126502213789%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 2 Audio Device Drivers > Writing an Audio Device Driver