[MSDN Library April 2000] 3.9.1 Timer Objects (100%)
MSDN Library - April 2000 > DDK Documentation > Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.9 Kernel Dispatcher Objects
[MSDN Library April 2000] 3.9.4 Mutex Objects (93.75%)
MSDN Library - April 2000 > DDK Documentation > Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.9 Kernel Dispatcher Objects
[MSDN Library April 2000] 3.9.2 Event Objects (92.5%)
MSDN Library - April 2000 > DDK Documentation > Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.9 Kernel Dispatcher Objects
[MSDN Library April 2000] 3.9.3 Semaphore Objects (91.6666666666667%)
MSDN Library - April 2000 > DDK Documentation > Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.9 Kernel Dispatcher Objects
[MSDN Library April 2000] 3.5.2 Registering an ISR (70.5%)
MSDN Library - April 2000 > DDK Documentation > Windows NT 4.0 DDK > Kernel-Mode Drivers > Design Guide > Chapter 3 NT Objects and Support for Drivers > 3.5 Interrupt Objects
[MSDN Library September 1992] 3.3 Viewing Objects (38.1944444444444%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 3 OLE User Interface > 3.2 Inserting Objects
[MSDN Library September 1992] 3.2 Inserting Objects (38.0808080808081%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 3 OLE User Interface > 3.2 Inserting Objects
[MSDN Library September 1992] 3.2.5 Copying Linked Objects (37.3754789272031%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 3 OLE User Interface > 3.2 Inserting Objects
[MSDN Library September 1992] 3.5 Editing Objects (37.3611111111111%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 3 OLE User Interface > 3.5 Editing Objects
[MSDN Library September 1992] 3.4 Activating Objects (36.4009661835749%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 3 OLE User Interface > 3.4 Activating Objects