[MSDN Library April 2000] Using DBEngine(0)(0) Instead of CurrentDb (44.223826157796%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 13 Optimizing Performance > Other Optimization Tips and Techniques
[MSDN Library April 2000] Using Field Object Variables to Refer to Fields In Loops (43.7233594657375%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 2 Introducing Data Access Objects > Optimizing DAO
[MSDN Library April 2000] Using Parameter Queries (41.513807882644%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 5 Working with Records and Fields > Changing Data
[MSDN Library April 2000] Using dbDAO in a DLL (41.1669890393295%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 11 Programming with DAO in C++ and Java > Using Microsoft Visual C++ and the dbDAO Classes
[MSDN Library April 2000] Using Page Locking (41.1635716925351%)
MSDN Library - April 2000 > Books > Microsoft Jet Database Engine Programmer's Guide > Chapter 6 Creating Multiuser Applications > Handling Conflicts
[MSDN Library September 1992] Using Timer Services (36.0755591925805%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Timer Services
[MSDN Library September 1992] Using the Standard Buttons (35.6006546644844%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 13 Customizing the Help File > Defining Buttons
[MSDN Library September 1992] Using Timer Callbacks (34.9391955562168%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 9 Timer and Joystick Services > Timer Services
[MSDN Library September 1992] Using the Standard Menus (34.2096290234588%)
Unsupported Tools & Utilities > Windows Help Authoring Guide > Chapter 13 Customizing the Help File > Defining Menus and Buttons
[MSDN Library September 1992] Using Operators (34.1393889798145%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 6 Using the Inline Assembler > 6.4 Using C or C++ in __asm Blocks