[MSDN Library April 2000] Object Referencing (100%)
MSDN Library - April 2000 > Office Developer Documentation > Office 97 Documentation > Excel > Microsoft Excel 97 Developer's Kit > Writing Great Add-Ins > Why Make an Add-In?
[MSDN Library April 2000] Object Referencing (77.6315789473684%)
MSDN Library - April 2000 > Office Developer Documentation > Office 97 Documentation > Excel > Microsoft Excel 97 Developer's Kit > Writing Great Add-Ins > References
[MSDN Library April 2000] Object Roles (31.3028895768834%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Accessibility > Microsoft Active Accessibility > Active Accessibility C/C++ Reference > Constants and Enumerated Types
[MSDN Library April 2000] Object Identifiers (31.3028895768834%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Accessibility > Microsoft Active Accessibility > Active Accessibility C/C++ Reference > Constants and Enumerated Types
[MSDN Library April 2000] Object State Constants (30.8244206773619%)
MSDN Library - April 2000 > Platform SDK > User Interface Services > Accessibility > Microsoft Active Accessibility > Active Accessibility C/C++ Reference > Constants and Enumerated Types
[MSDN Library September 1992] Object Persistence (23.658541515078%)
Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Mapping in C++ (22.3893065998329%)
Technical Articles > C/C++ Articles
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Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Files (21.9089174559331%)
Product Documentation > QuickC for Windows > Toolkit > PART 3 The Resource Compiler and Utilities > Chapter 9 The Graphical Development Environment Linker > Project Files Required for Linking
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Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 1 GETTING STARTED > Chapter 1 Hello, Windows > THE PROGRAMMER'S PERSPECTIVE