[MSDN Library April 2000] The Same Relationship Type (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Studio Documentation > Component, Design, and Analysis Tools > Microsoft Repository 2.0 Documents > Repository Programmer's Guide > The Repository Engine Object Model > Relationship Collections
[MSDN Library April 2000] The Same Relationship Type (97.0588235294118%)
MSDN Library - April 2000 > Platform SDK > Data Access Services > Microsoft SQL Server Programmer's Toolkit > Repository > Repository Programmer's Guide > Repository Engine Object Model > Relationship Collections
[MSDN Library April 2000] The Same Object in the Same Role (85.9375%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Studio Documentation > Component, Design, and Analysis Tools > Microsoft Repository 2.0 Documents > Repository Programmer's Guide > The Repository Engine Object Model > Relationship Collections
[MSDN Library April 2000] The Same Object in the Same Role (82.9963235294118%)
MSDN Library - April 2000 > Platform SDK > Data Access Services > Microsoft SQL Server Programmer's Toolkit > Repository > Repository Programmer's Guide > Repository Engine Object Model > Relationship Collections
[MSDN Library April 2000] The Details of Merge Behavior (43.3464334009466%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Studio Documentation > Component, Design, and Analysis Tools > Microsoft Repository 2.0 Documents > Repository Programmer's Guide > Version Management > Merging Object Versions
[MSDN Library September 1992] The Online References (32.5941059447652%)
Product Documentation > Multimedia Development Kit > Programmer's Reference > Chapter 1 Introduction > Multimedia Extensions Naming Conventions
[MSDN Library September 1992] The Animation Process (30.9009892973907%)
Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 7 Using the Movie Player Functions > About the Movie Player Functions
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Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 2 Using Precompiled Header Files > 2.3 Compiler Options
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Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 1 Optimizing Your Programs > 1.8 Choosing Function-Calling Conventions
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Product Documentation > Multimedia Development Kit > Programmer's Workbook > Chapter 1 Introduction to Windows with Multimedia > Debugging a Multimedia Application