[MSDN Library April 2000] 2.5. Character Blocks Rearranged (49.9137849584278%)
MSDN Library - April 2000 > Specifications > Technologies and Languages > The Unicode Standard, Version 1.1 > 2.0. Changes in Unicode 1.0
[MSDN Library April 2000] 2.7. Control Characters (48.6230240888626%)
MSDN Library - April 2000 > Specifications > Technologies and Languages > The Unicode Standard, Version 1.1 > 2.0. Changes in Unicode 1.0
[MSDN Library April 2000] 2.2 Characters deleted and withdrawn for further study: (48.0103758675187%)
MSDN Library - April 2000 > Specifications > Technologies and Languages > The Unicode Standard, Version 1.1 > 2.0. Changes in Unicode 1.0
[MSDN Library April 2000] 2.6. Character Mapping Changed (47.9346182917611%)
MSDN Library - April 2000 > Specifications > Technologies and Languages > The Unicode Standard, Version 1.1 > 2.0. Changes in Unicode 1.0
[MSDN Library April 2000] 2.4. Characters Moved (47.783103140246%)
MSDN Library - April 2000 > Specifications > Technologies and Languages > The Unicode Standard, Version 1.1 > 2.0. Changes in Unicode 1.0
[MSDN Library September 1992] 2.3 File Classes (32.403943982285%)
Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] 2.2 CObject Services (32.403943982285%)
Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] 2.8 File Listings (32.3376623376623%)
Product Documentation > C/C++ 7.0 > Class Libraries User's Guide > PART 1 The Microsoft Foundation Class Library Tutorial > Chapter 2 Creating a Data Model with the Microsoft Foundation Classes > 2.5 Test the Data Model
[MSDN Library September 1992] 2.5.1 Constrained Mapping Modes (31.218112244898%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 2 Graphics Device Interface > 2.5 Mapping Modes
[MSDN Library September 1992] 2.6 Build the Program (31.2012987012987%)
Product Documentation > C/C++ 7.0 > Class Libraries User's Guide > PART 1 The Microsoft Foundation Class Library Tutorial > Chapter 2 Creating a Data Model with the Microsoft Foundation Classes > 2.5 Test the Data Model