[MSDN Library April 2000] 1.3 Elements of the Plug and Play BIOS architecture (100%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 1.0 Overview
[MSDN Library April 2000] 1.2 Enhancements to the current BIOS architecture (90.6862745098039%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 1.0 Overview
[MSDN Library April 2000] 1.1 Goals of a Plug and Play System BIOS (87.2549019607843%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 1.0 Overview
[MSDN Library April 2000] 1.4 Installation Structure (82.843137254902%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play BIOS Specification 1.0A > 1.0 Overview
[MSDN Library April 2000] 1.2. Implementation Considerations (60.0317965023847%)
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[MSDN Library September 1992] 1.5 Punctuators (22.8553018258901%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 1 Lexical Conventions > 1.3 Identifiers
[MSDN Library September 1992] 1.3 Identifiers (22.8553018258901%)
Product Documentation > C/C++ 7.0 > C++ Language Reference > Chapter 1 Lexical Conventions > 1.3 Identifiers
[MSDN Library September 1992] 1.1.3 Segmented Architecture (21.9446370359558%)
Product Documentation > Macro Assembler 6.0 > Programming Guide > PART 1 Programming in Assembly Language > Chapter 1 Understanding Global Concepts > 1.1 The Processing Environment
[MSDN Library September 1992] 1.1.1 Bitmap-File Structures (21.7835850556439%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 4: Resources > PART 1 File Formats > Chapter 1 Graphics File Formats > 1.1 Bitmap-File Formats
[MSDN Library September 1992] 1.14.1 Creating and Displaying a Caret (21.6627867363161%)
Product Documentation > Windows 3.1 SDK > Programmer's Reference Volume 1: Overview > PART 1 Window Management, Graphics, and System Services > Chapter 1 Window Management > 1.14 The Caret