[MSDN Library April 2000] 2.4 COM Enumerator Recognition by Modems (100%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play External COM Device Specification > 2. Detection Method
[MSDN Library April 2000] 2.3 COM Enumerator Recognition by Serial Mice (93.3333333333333%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play External COM Device Specification > 2. Detection Method
[MSDN Library April 2000] 2.5 COM Enumerator Recognition by Other COM Devices (92.6470588235294%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play External COM Device Specification > 2. Detection Method
[MSDN Library April 2000] 2.1 COM Enumerator Detection (89.375%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play External COM Device Specification > 2. Detection Method
[MSDN Library April 2000] 2.2 COM Device ID Serial Data Format (82.5%)
MSDN Library - April 2000 > Specifications > Platforms > Plug and Play External COM Device Specification > 2. Detection Method
[MSDN Library September 1992] 2.7 Server Application Issues (27.7260638297872%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 2 Considerations for OLE Applications > 2.7 Server Application Issues
[MSDN Library September 1992] 2.8 Related Topics (27.1064875996652%)
Product Documentation > Windows 3.1 SDK > Guide to Programming > PART 1 Programming in the Windows Environment > Chapter 2 Generic Windows Application > 2.6 Creating Generic
[MSDN Library September 1992] 2.8 Client Application Issues (27.1010638297872%)
Product Documentation > OLE 1.0 Programmer's Reference > Chapter 2 Considerations for OLE Applications > 2.8 Client Application Issues
[MSDN Library September 1992] 2.1.5 Information Contexts (26.8140132061629%)
Product Documentation > QuickC for Windows > Windows Programming Reference > Chapter 2 Graphics Device Interface Functions > 2.1 Device-Context Functions
[MSDN Library September 1992] 2.6.4 Creating the Module-Definition File (26.7791066472843%)
Product Documentation > Windows 3.1 SDK > Guide to Programming > PART 1 Programming in the Windows Environment > Chapter 2 Generic Windows Application > 2.6 Creating Generic