[MSDN Library April 2000] Object Models for Controls (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Component Tools Guide (Pro, Enterprise only) > Creating ActiveX Components > Building ActiveX Controls > Visual Basic ActiveX Control Features
[MSDN Library April 2000] Object Naming Conventions (35.8642733642734%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Visual Basic Coding Conventions
[MSDN Library April 2000] Object Model Creation Guidelines (34.4787157287157%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Component Tools Guide (Pro, Enterprise only) > Creating ActiveX Components > ActiveX Component Standards and Guidelines
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MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Active Directory, ADSI, and Directory Services > Active Directory > Using Active Directory > Extending the User Interface for Directory Objects
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MSDN Library - April 2000 > Platform SDK > Networking and Directory Services > Active Directory, ADSI, and Directory Services > Active Directory > About Active Directory > Active Directory Core Concepts
[MSDN Library September 1992] Object Mapping in C++ (25.7934857934858%)
Technical Articles > C/C++ Articles
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Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Diagnostics (23.9007183362022%)
Product Documentation > C/C++ 7.0 > Class Libraries Reference > PART 1 Introduction to the Microsoft Foundation Class Library > Chapter 2 General-Purpose Foundation Classes > 2.2 CObject Services
[MSDN Library September 1992] Object Files (22.1582173326359%)
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Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 1 GETTING STARTED > Chapter 1 Hello, Windows > THE PROGRAMMER'S PERSPECTIVE