[MSDN Library April 2000] The OLE Drag and Drop DataObject Object (100%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Responding to Mouse and Keyboard Events > OLE Drag and Drop
[MSDN Library April 2000] The KeyDown and KeyUp Events (62.6436781609195%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Responding to Mouse and Keyboard Events > Responding to Keyboard Events
[MSDN Library April 2000] The KeyPress Event (60.079575596817%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Responding to Mouse and Keyboard Events > Responding to Keyboard Events
[MSDN Library April 2000] The MouseUp Event (58.6538461538462%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Responding to Mouse and Keyboard Events > Responding to Mouse Events
[MSDN Library April 2000] The MouseMove Event (58.6538461538462%)
MSDN Library - April 2000 > Visual Studio 6.0 Documentation > Visual Basic Documentation > Using Visual Basic > Programmer's Guide (All Editions) > Part 2: What Can You Do With Visual Basic? > Responding to Mouse and Keyboard Events > Responding to Mouse Events
[MSDN Library September 1992] The OEM Character Set (25.6410256410256%)
Books and Magazine Articles > Programming Windows 3.0 (Petzold) > PART 2 READING INPUT > Chapter 3 The Keyboard > THE WINDOWS CHARACTER SETS
[MSDN Library September 1992] The Six Standard Memory Models (25.4265471370735%)
Product Documentation > C/C++ 7.0 > Programming Techniques > PART 1 Improving Program Performance > Chapter 4 Managing Memory in C > 4.2 Selecting a Standard Memory Model
[MSDN Library September 1992] The Standard Output Stream (24.7953027364792%)
Product Documentation > C/C++ 7.0 > C++ Tutorial > PART 1 Introduction to C++ > Chapter 1 A First Look at C++ > Using Streams for Input and Output
[MSDN Library September 1992] The ROOT Option and Relative Paths (24.7271062271062%)
Product Documentation > Multimedia Development Kit > Viewer Developers Guide > PART 2 Advanced Techniques > Chapter 11 Advanced Build Options > Defining Root Directories
[MSDN Library September 1992] The Data Transfer Model (24.6978021978022%)
Product Documentation > Windows 3.1 DDK > Multimedia Device Adaptation Guide > Chapter 2 Audio Device Drivers > Writing an Audio Device Driver